The original xbox controller looked something like this. On the back of the controller, there are also two triggers.
This original x-box controller is a classic example of failed natural mapping.
First off, and it's hard to tell from the picture, but the controller was too big. Unless you have hands on the larger side, many of the buttons would be inaccessible to the user, unless they shifted their hand on the controller. The most notable case of failed natural mapping were the black and white keys. These keys in themselves were confusing, because they had no letter corresponding names, and were simply black and white keys. The biggest problem with the black and white keys however were their placement. On the top half of the controller, the keys could not be used unless you lifted your hands from the controller to hit it. And in the speed of games, this could be huge inconvenience.
I'd agree to what you say about the Xbox controller. The original one was too large for my hands - the PS2 or the XBox 360 controller was so much easier to control.
ReplyDeleteI also never found out what the black and white buttons were for...
I agree with the fact that the Xbox controllers were very bulky and difficult to quickly hit the buttons because of it. The black and white buttons were rarely used if I remember correctly and didn't make much sense of why they were there.
ReplyDeleteI was always very confused about the white and black buttons. I think I remember them maybe a having a use in one or two games ever...
ReplyDeleteThe controller is the reason i bought a ps2 instead of a xbox. The small lightweight ps2 controller was so much more usable to me. The fact that there are two directional pads on the left of the xbox controller is another thing i didn't like. I never wanted to use the bottom one when i could just easily use the stick one on top.
ReplyDelete